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This list contains links to pages at www.red3d.com that the
authors have designated as both publicly available and of
general interest.
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- Boids (Flocks, Herds,
and Schools: a Distributed Behavioral Model): background
and update on the 1987 model of group motion in flocks,
herds, schools and related phenomena. Includes a Java
demonstration.
- Steering Behaviors For
Autonomous Characters techniques for obtaining goal-
directed motion in self-directed animated characters.
Includes Java demonstrations and a technical paper.
- Navigational
Overview a carefully annotated survey of techniques for
navigation, pathfinding and collision avoidance for robots
and autonomous characters.
- Individual-Based Models
: a collection of models based on simulating the behavior
of individuals (plants and animals in ecosystems, vehicles
in traffic, characters in animation) and the global
consequences of their local interactions.
- Improvisational
Characters links to resources on autonomous characters
that can improvise and react to their environment. Touches
on characters, creativity, participatory ecosystems, game
AI, robots, agents and multi-agent systems.
- Evolutionary
Computation and its application to art and design.
Using genetic algorithms and related techniques to create
motion, shape, images and music.
- Stylized Depiction
: a survey of non-photorealistic techniques in computer
graphics and animation. Includes painterly, toon and
sketchy rendering, painterly image processing, and detailed
simulation of traditional artistic media.
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